It's been hinted that Nozdormu is or will be the leader of the Infinite Dragonflight, and that they will continue to try and change the time line. That being the case, there will have to be heroes to protect the timeline. Instead of recruiting from other classes, perhaps the Bronzes, or Nozdormu directly, could give some mortals powers over time. They already have a couple other dragonsworn, but considering the Bronzes are being corrupted to the infinite, and that many might perish, forever, they will need a class that can fight them, and keep protecting the timeline when there are so few Bronze dragons.
Since this class is concerned with time, and the powers thereof, I propose that they have three small mana bars, instead of one big one. A Past, Present, and Future mana bar, which would also be the delineation of their abilities.
Abilities Tree Description
Reverse Event Past Undoes damage, or effect on caster in last 3 seconds
Time Stop Present AOE 3 second stun
Destiny Future Marks the destiny of target; possible destinies are Old Age, Injury, Illness, Undeath
Manifest Destiny Future Brings about destiny, which reduces stats, or changes target to undead, depending on mark
Time Phase Present Phases out caster, cannot be affected by outside forces for 10 secs
Accelerate Future Speeds up spell casting, melee speed, curses and disease on caster, etc by 30%
Temporal Decay Future Decays armor and weapons, degrading targets armor permanently, can do several times and remove all armor and weapons
Youthful replacement Past Debuff that makes target "lose" a level, PVP loses abilities and gains from last level, PVE loses attributes, health, and possibly abilities, last 1 minute
Future Self Future Buff on caster that makes him "gain" a level. If not max level gains abilities of next level, attributes buff, and health, etc up, like one level higher, lasts 2 minutes
Simultaneous blows Present Does 3X melee damage to target
Time Shift Past Moves caster, or target back to previous location, 5 seconds prior
Time Loop Future Target can only preform last ability for the next 30 seconds
Borrow Time Future Caster doubles hp for 30 seconds
Converge Present Drains all three mana bars to do physical damage
Change of Fate Past Diverts damage from one target to another
Untimely demise Future Debuff that causes healing on target under 10% health to do that amount of damage
Sins of the Past Past Debuff that gives random stun, fear, sleep, hold, or drunkeness effect
Time Trap Past Traps target in time for 5 seconds, can't move, cast spells, but also invulnerable
Time Charge Past Charge through time to rush target and deal 1.5 weapon damage
Convalesce Future Makes caster invulnerable and heals 4X normal hp
Time Warp Past Slows targets casting and melee speed by 40%
Prior Knowledge Future Buff on caster than improves dodge and parry by 100% for first attack, 90% for second, 80% for third, etc
Talent Abilities
Past
Blast from the Past Deals damage equal to some recent, past event
Past Help Calls a shadow of your former self to come and add you in battle
Time Bomb An AOE that takes several seconds to go off.
Time Strike Instant cast damage spell
Present
Come to the Present Temporarily combines the three mana bars into one, can only cast present spells
Arcane Time Blasts target with arcane damage
Rain of Time Channeled AOE, does Arcane Damage
Time Barrier Shields the caster from damage for 30 seconds, still able to cast spells
Future
Future Weapon Creates a temporary weapon that deals more damage than any in game weapon
Delay Target's next spell doesn't deal damage for 15 seconds
Switch Fates Damage done to caster redirected to target
Possibilities An attack that does one of five things, with an equal chance (20%) of any: Ravages of Time - DOT; Sand Blast - Direct damage attack; Bronze form - change into a dragon for 1 minute; Incoming Reserves; massive Heal over time that completely replenishes health; nothing.
Other talents could lengthen abilities, have them do more damage, etc.
I think that this class could start in an instanced area of the Caverns of Time, at level 65. When they get out they could be level 69, and so start Northrend Quests, skipping the BC. Also they could probably be a mail wearing class that does plenty of melee damage.
If this class doesn't do enough damage, perhaps they could also learn some dragonic abilities, like breath weapons, turn into dragon-like warriors, etc.
Other possible names for the class Time Templar, Temporal Guardian, Bronze Dragonsworn.
No comments:
Post a Comment